Table of Contents

A cat actor that will deactivate when you interact with it and add to a “cat collection counter”.

A cat actor that will deactivate when you interact with it and add to a “cat collection counter”.

Full Example

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Instructions

  1. Create a new actor and choose the cat sprite. Rename your actor as cat, etc.

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  1. Click on Add Event and add an event called Variable Increment By 1

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  1. Click on the Edit button to rename the variable to cats collected

    You now have a variable that keeps track of cats

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  1. Add a new event called Deactivate Actor. It should deactivate the cat by default (itself).

Bonus: You can add emotes with an event called Show Emote Bubble and place it in the script.

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collect cat.gif