
Shaking a Tree actor which activates an apple actor that can be collected.
Actor that is a tree! The tree is so big that it requires two actors. (Notice how it’s different than a tree that is part of the background!)
Add an Actor that is an apple.
Go to the scene.
Deactivate Actor
Multiple Choice Dialogue display for shaking the tree and use a new variable called is shaking tree. Write in “Shake Tree” and “Walk Away”!
If Variable is True and if the is shaking tree is true, make an event with Activate Actor that activates the apple!
Collect the apple using the collect some cats tutorial.
Done!
