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Shaking a Tree actor which activates an apple actor that can be collected.

Shaking a Tree actor which activates an apple actor that can be collected.

Instructions

  1. Create a new scene. Add an Actor that is a tree! The tree is so big that it requires two actors. (Notice how it’s different than a tree that is part of the background!)

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  1. Add an Actor that is an apple.

  2. Go to the scene.

    1. In the scene, create event that hides the apple using Deactivate Actor

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  1. Click on the tree actor.
    1. Make a Multiple Choice Dialogue display for shaking the tree and use a new variable called is shaking tree. Write in “Shake Tree” and “Walk Away”!
      1. Make a If Variable is True and if the is shaking tree is true, make an event with Activate Actor that activates the apple!
      2. Else, do nothing

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Collect the apple using the collect some cats tutorial.

Done!

tree shake.gif